Effects and Processing
Add voice filters, spatial audio, reverb, and distance effects to your audio.
Effects and Processing
Transform your raw audio into a rich, immersive experience. Apply voice filters, spatial positioning, reverb, and distance effects to any segment — and change your mind at any time.

Voice Filters
Apply character-defining filters to voice segments:
| Filter | Effect |
|---|---|
| Phone | Carbon microphone simulation — sounds like a landline call |
| Radio | AM radio broadcast tone |
| Walkie-Talkie | Two-way radio with static and compression |
| Robotic | Metallic, synthetic vocal processing |
| Child | Ages the voice younger |
| Elderly | Ages the voice older |
Distance Effects
Control how close or far a voice sounds from the listener. Each distance level is available in indoor and outdoor variants:
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Near — intimate, close-up presence
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Medium — natural conversational distance
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Far — across the room or down the street
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Very Far — distant, barely audible
Indoor variants add subtle room reflections. Outdoor variants sound open and airy.
Spatial Audio
Position voices and sounds in the stereo field:
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Stereo panning — place a voice anywhere from hard left to hard right
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Pan animation — the voice moves across the stereo field over the duration of the segment (e.g., a character walking past the listener)
Reverb
Add a sense of space to any segment:
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Small Room — tight, intimate reflections
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Medium Room — natural indoor ambiance
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Large Room — spacious hall feel
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Cathedral — vast, echoing space
Echo
Add echo effects for dramatic moments, dream sequences, or large open environments.
How to Apply Effects
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Select a segment in the timeline
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Open the effects panel
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Choose the effects you want
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Preview the result
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Adjust or remove effects as needed
Effects are non-destructive. You can change or remove any effect at any time without affecting the original audio.
Combine effects for realism. A phone filter + small room reverb sounds like an actual phone call in a room.
Automatic Mastering
All generated audio is automatically normalized to professional broadcast standards. Your final output will have consistent volume levels and clean dynamics without any manual mixing.